Inserting Maps
Inserting Maps
Name Default Value Notes
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Main Required when there are multiple layers.
ChapterID ChapterID The chapter number/row in the chapter data editor
ObjectType1 ObjectType The object set to use. Can also use ObjectType
ObjectType2 0 FE7 only
PaletteID PaletteID The palette to use
TileConfig TileConfig The tile configuration to use
MapID map_id The index of the map in the Event Pointer Table
MapChangesID map_changes The index of the map changes in the Event Pointer Table
Anims1 0 Tile Animation to use. Can also use Anims
Anims2 0 FE8 onlyWorld Map Editing (FE8)
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