tmx2ea. It is a tool that is able to translate
.tmxfiles (Tiled map files) into insertable events. In addition to inserting maps, it is also able to insert map changes, and it will also automatically fill up chapter data for you.
tmx2eato work at its best (because, much like
n2ea, it will scan for map files in the folder it is in). I'll assume you'll call it
Mapsfolder, put in the
tmx2eaexecutable along with you map file(s). Next, run
tmx2ea. It will ask you whether you want to scan all subfolders for
tmxfiles: tell it that you want. After it being done, you should be able to see a few new files in your
dmpfile for each of your map file, and
Master Map Installer.event.
#includethe master map installer file from your main buildfile, because (as its name implies) the master map installer event file will install every map scanned by
tmx2eato update specific maps instead of all of them at once (to gain a little bit of time). To do that, simply drag your
tmxfile onto the
tmx2eaexecutable and it should do its thing no problem.